Every design decision must be justified by user research, business context, or established principles. Eliminate arbitrary aesthetic choices.
Teach students to see design as interconnected systems, not isolated screens. Consider entire user journeys, edge cases, and long-term implications.
Build comfort with critique, revision, and improvement. Professional design is iterative; curricula should reflect this reality.
Projects should mirror actual professional constraints: ambiguous requirements, competing priorities, limited timelines, stakeholder feedback.
Professional designers must articulate thinking, defend decisions, and document processes. These skills are as important as design execution.
Every unit culminates in applied projects reflecting real professional scenarios. Projects include constraints, ambiguity, and require students to make justified decisions.
Regular peer critiques teach students to give and receive constructive feedback—essential professional skill often missing from design education.
Guest speakers, real case studies, and professional project structures expose students to actual design practice.
Students document research, design decisions, and iteration processes—mirroring professional documentation standards and building communication skills.
Projects progressively increase in complexity, allowing students to build confidence while developing sophisticated thinking.
"The best teaching is bi-directional—I learn as much from my students as they learn from me. This work reinforces that design education should not replicate industry practice blindly but should develop thoughtful, ethical, research-driven designers who improve the field. The goal is not to produce workers but to cultivate thinkers."